The background of Rockstar
Rockstar Games is a major video game developer and publisher based in New York City, owned by Take-Two Interactive following its purchase of UK video game publisher BMG Interactive.
The brand is mostly known for
Grand Theft Auto,
Max Payne,
L.A. Noire,
The Warriors,
Bully,
Manhunt,
Midnight Club and
Red Dead series and the use of open world, free roaming settings in their games. It comprises studios that have been acquired and renamed as well as others that have been created internally. While many of the studios Take-Two Interactive has acquired have been merged into the Rockstar brand, several other recent ones have retained their previous identities and have become part of the company's 2K Games division. The Rockstar Games label was founded in New York City in 1998
by the English video game producers Sam Houser, Dan Houser, Terry Donovan, Jamie King and Gary Foreman
The headquarters of Rockstar Games (commonly referred to as
Rockstar NYC) is located on Broadway in the SoHo neighborhood of New York City, part of the Take-Two Interactive offices. It is home to the marketing, public relations and product development departments.
Studios that are owned by Rockstar
Rockstar Japan | 2005-present |
|
 | Rockstar Leeds | 2004–present | Previously known as Mobius Entertainment and based in Lower Wortley, Leeds. They created Grand Theft Auto: Liberty City Stories and Vice City Stories for the PlayStation Portable, Max Payne for the Game Boy Advance and recently finished developing Grand Theft Auto: Chinatown Wars and the music game Beaterator. The studio's most recent work is the Microsoft Windows version of L.A. Noire. |
 | Rockstar Lincoln | 1999–present | Quality assurance and localization studio based in Lincoln, United Kingdom, previously known as Tarantula Studios. |
 | Rockstar London | 2005–present | Formed in November 2005. Took over development of Manhunt 2 after Rockstar Vienna closed and recently developed the portable adaptation of Midnight Club: Los Angeles. |
 | Rockstar New England | 2008–present | Acquired on April 4, 2008, this studio is based in Andover, Massachusetts and was previously known as Mad Doc Software. They developed the Xbox 360 and PC ports of Bully. |
 | Rockstar North | 1999–present | Founded in 1988, Rockstar North is based in Edinburgh, Scotland, and was previously known as DMA Design. They are famous for the Grand Theft Auto and Manhunt franchises, as well as the original Lemmings games. |
 | Rockstar San Diego | 2003–present | Previously known as Angel Studios, they developed the RAGE engine, Red Dead Revolver and Red Dead Redemption, the Smuggler's Run series, the first two Midtown Madness games and the Midnight Club series. |
 | Rockstar Toronto | 1999–present | Take Two's in-house development team, previously known as Rockstar Canada. Their most well-known work is their adaptation of the cult classic film The Warriors and the PC version of Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City. |
 | Rockstar Vancouver | 2002–present | Previously known as Barking Dog Studios, they created the PlayStation 2 title Bully and are currently developing the third game in the Max Payne series, Max Payne 3. |
 | Rockstar Vienna | 2003–2006 | Previously known as Neo Software; closed on May 11, 2006. They ported the Max Payne series to consoles, and created most of Manhunt 2 before being closed down. |
What over titles rockstar are famous for?
Bully
GTA
Red Dead Redemption
Midnight
The Warriors
Max Payne
What has been the most successful game?
GTA IV
What controversies have surrounded rockstar games in the past?
they have been in media spotlight due to the violent nature of their games such as GTA.
What has made them so successful?
All the controversy surrounding rockstar has made them more successful
discuss the importance of R.A.G.E
rockstar developed their own engine called rockstar advanced game engine to enhance game development for PS3, Xbox 360, Windows and Wii systems
discuss the importance of franchises to rockstar.
the GTA franchise is important because because they expect the game to be controversial